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Marilena Cassetta

Video Games Producer

Projects

Projects

Iron Harvest
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Iron Harvest is a real-time strategy game by KING Art Games, set in the alternative world of "1920+" by Jakub Różalski. 
 

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  • LinkedIn

​Project Details

Role: Producer

Joined Production: Pre-Production - Release

Team Size: 80

Platform: PC, Playstation, XBox

Engine: Unity

Released: 01 September 2022

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​Main Responsibilities

  • Creating and implementing the game asset production pipeline into the project together with the team

  • Tracking the team's velocity and calculating production times to identify potential risks and doing sanity checks within MS Project

  • Evaluating possible production scenarios with the production team

  • Organizing and ordering requisitions, scheduling calls, review feedback, and communication with outsourcers for game assets

  • Maintaining communication between cross-functional teams involved in asset production

  • Setting up Kanban boards according to Scrum methodology; sprinting, retrospecting, adapting workflows to the needs of team members, scheduling and tracking tasks and assets, writing Jira tickets

  • Supporting the senior producer with miscellaneous tasks, mainly for cinematic production

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What I have learned

  • With Iron Harvest as my first project, I now understand the crucial steps and risks of game production from start to finish.

  • Knowing each member on the team enabled me to utilize tailored solutions for issues within a production pipeline.

  • I adapted agile practices and applied these to the satisfaction of the team.

  • Creating ballparks and budgeting scopes is second nature to me now.

  • How to work with outsourcers and developing my sense for quality versus budget

Operation Eagle
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Operation Eagle is the first Iron Harvest DLC which includes a new playable campaign, with new maps and a new faction. 
 

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​Project Details

Role: Producer

Joined Production: Concept Phase - Release

Team Size: 70

Platform: PC, Playstation, XBox

Engine: Unity

Released: 27 May 2021

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​Main Responsibilities

  • Live-Service on Iron Harvest after launch, including working closely with QA and making bug-triages with them and the Senior Producer

  • Full responsibility of art production pipelines for upcoming game assets

  • Implementing feedback from the core game post mortem into the processes

  • Creating and implementing the game asset production pipeline into the project together with the team

  • Tracking the team's velocity and calculating production times to identify potential risks and doing sanity checks within MS Project

  • Evaluating possible production scenarios with the production team

  • Organizing and ordering requisitions, scheduling calls, review feedback, and communication with outsourcers for game assets

  • Maintaining communication between cross-functional teams involved in asset production

  • Setting up Kanban boards according to Scrum methodology; sprinting, retrospecting, adapting workflows to the needs of team members, scheduling and tracking tasks and assets, writing Jira tickets

  • Supporting the senior producer with miscellaneous tasks, mainly for cinematic production

​

what i have learned

  • I know understand Live-Service operations to keep a game running

  • A better understanding for technical solutions of game asset production

Unannounced Projct

Unannounced Project

​Project Details

Role: Producer

Joined Production: Concept Phase

Tasks: Asset development and outsourcing, Cinematics development, Project planning and tracking

Team Size: 90

Platform: PC

Engine: Unity

​

Main Responsibilities

  • Full responsibility of art production pipelines for game assets

  • Task Force set up and supervision

  • Help setting up the cinematic pipeline

Experience

Experience

Hard Skills

Asset Production - Budgeting, set up and maintenance of asset production pipelines and priorization according to milestones

Scrum/Agile - Adaption of agile methodology for individual teams

Outsourcing - Planning the exchange workflow, handling requisitions, and quality assurance in strong collaboration with creative direction

Tools - 

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MS Office

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MS Visio

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MS Project

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JIRA

Soft Skills

Leader- and Ownership - Help creating healthy work environments for teams and strenghtening bonds between colleagues, work, and the company

Critical Thinking - Analysis of issues from different production perspectives and cross-functional teams

Ingenuity - Elaborating possible solutions and outcomes for ad hoc issues, and limited ressources

Emotional Intelligence - Recognizing, understanding, and influencing emotions of others while maintaining own resilience 

Qualifications

Scrum Master certificate

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